Planetside 2 update

PC servers will be taken offline on Thursday, June 20, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours.

Misc. Changes, Fixes, Improvements

  • Infiltrator cloak should now be visually similar on all settings (using Ultra as the baseline,) with fixes for various weapon and cosmetic shaders that weren't playing nicely with cloak.
  • Reduced the framerate hit when using the Heavy Assault shield in conjunction with some of the newer weapon models.
  • Aerial Anomaly victory threshold from 15,000 points to 10,000 points.
  • Anomaly swirly visuals got a minor update that makes them a bit fuller.
  • Fixed a UI element that was incorrectly listing bundle contents in the Depot.
  • Join Combat changes from the last update were partially reverted, and will now only use Drop Pods as a backup spawn method.
  • NSO characters have spawn beacons once again.
  • Warpgate spawn locations for all unlocked continents should now appear at all times.
  • Mineguard for NSO characters no longer appears twice for Harasser and Sunderers.
  • Clicking a Reinforcements Needed spawn location will no longer prevent the player from deploying to that area.
  • Spawning into balanced fights at contested regions with less than 60 allied population should now work.

Known Issues

  • Screen-clamped 3D HUD indicators move too quickly around screen under certain conditions.
  • Work continues on the invisible vehicle bug.
  • Work continues on the frozen loadouts bug.